Basic tile types for , can be extended or replaced by each game.
LevelView code on GitHub
Namespace: DeltaEngine.GameLogicAssembly: DeltaEngine.GameLogic (in DeltaEngine.GameLogic.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Members
Member name | Value | Description | |
---|---|---|---|
Nothing | 0 | ||
Blocked | 1 | ||
Placeable | 2 | ||
BlockedPlaceable | 3 | ||
Red | 4 | ||
Green | 5 | ||
Blue | 6 | ||
Yellow | 7 | ||
Brown | 8 | ||
LightBlue | 9 | ||
Gray | 10 | ||
SpawnPoint | 11 | ||
ExitPoint | 12 | ||
NoSelection | 13 |
See Also