Native implementation of the Keyboard interface using GLFW
Inheritance Hierarchy
DeltaEngine.Entities UpdateBehavior
DeltaEngine.Input InputDevice
DeltaEngine.Input Keyboard
DeltaEngine.Input.GLFW2 GLFWKeyboard
Namespace: DeltaEngine.Input.GLFW2
Assembly: DeltaEngine.Input.GLFW2 (in DeltaEngine.Input.GLFW2.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The GLFWKeyboard type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | GLFWKeyboard | Initializes a new instance of the GLFWKeyboard class |
Methods
Name | Description | |
---|---|---|
![]() | Dispose | Releases all resources used by the GLFWKeyboard (Overrides InputDevice Dispose .) |
![]() | GetKeyState | (Inherited from Keyboard.) |
![]() | HandleInput | (Inherited from Keyboard.) |
![]() | Update | (Inherited from Keyboard.) |
![]() | UpdateKeyStates | (Overrides Keyboard UpdateKeyStates .) |
Fields
Name | Description | |
---|---|---|
![]() | keyboardStates | (Inherited from Keyboard.) |
![]() | newlyPressedKeys | (Inherited from Keyboard.) |
Properties
Name | Description | |
---|---|---|
![]() | IsAvailable | (Inherited from Keyboard.) |
![]() | IsCapsLocked | (Overrides Keyboard IsCapsLocked.) |
See Also