Inheritance Hierarchy
DeltaEngine.Entities Entity
DeltaEngine.Entities DrawableEntity
DeltaEngine.Rendering2D Entity2D
DeltaEngine.Rendering2D.Shapes GradientFilledRect
Namespace: DeltaEngine.Rendering2D.Shapes
Assembly: DeltaEngine.Rendering2D.Shapes (in DeltaEngine.Rendering2D.Shapes.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The GradientFilledRect type exposes the following members.
Constructors
Name | Description | |
---|---|---|
GradientFilledRect | Initializes a new instance of the GradientFilledRect class |
Methods
Extension Methods
Name | Description | |
---|---|---|
AffixToPhysics | (Defined by Entity2DPhysicsExtensions.) | |
StartBouncingOffScreenEdges | (Defined by Entity2DExtensions.) | |
StartFalling | (Defined by Entity2DExtensions.) | |
StartMoving | (Defined by Entity2DExtensions.) | |
StartRotating | (Defined by Entity2DExtensions.) |
Fields
Name | Description | |
---|---|---|
components | (Inherited from Entity.) | |
lastTickLerpComponents |
Each element can either be a Lerp, a Lerp List or an array of Lerp objects.
View code on GitHub (Inherited from DrawableEntity.) | |
Points |
Properties
Name | Description | |
---|---|---|
Alpha | (Inherited from Entity2D.) | |
Center | (Inherited from Entity2D.) | |
Color | (Inherited from Entity2D.) | |
DidFootprintChange | (Inherited from Entity2D.) | |
DrawArea | (Inherited from Entity2D.) | |
FinalColor | ||
IsActive | (Inherited from DrawableEntity.) | |
IsPauseable | (Inherited from Entity.) | |
IsVisible | (Inherited from DrawableEntity.) | |
LastColor | (Inherited from Entity2D.) | |
LastDrawArea | (Inherited from Entity2D.) | |
NumberOfComponents | (Inherited from Entity.) | |
RenderLayer | (Inherited from DrawableEntity.) | |
Rotation | (Inherited from Entity2D.) | |
RotationCenter | (Inherited from Entity2D.) | |
Size | (Inherited from Entity2D.) | |
TopLeft | (Inherited from Entity2D.) | |
UpdatePriority | (Inherited from Entity.) |
Remarks
Examples
[Test] public void RenderRect() { new GradientFilledRect(new Rectangle(0.1f, 0.4f, 0.8f, 0.2f), Color.Blue, Color.Purple); }
[Test] public void TurnAndMoveGradientRect() { var gradientRect = new GradientFilledRect(new Rectangle(0.1f, 0.4f, 0.8f, 0.2f), Color.Blue, Color.Purple); gradientRect.Rotation = 10; gradientRect.Center += new Vector2D(0.1f, 0.1f); AdvanceTimeAndUpdateEntities(); }
See Also