Sets up an Entity that can be used in 2D line rendering.
View code on GitHub
Inheritance Hierarchy
DeltaEngine.Entities Entity
DeltaEngine.Entities DrawableEntity
DeltaEngine.Rendering2D Entity2D
DeltaEngine.Rendering2D.Shapes Line2D
Namespace: DeltaEngine.Rendering2D.Shapes
Assembly: DeltaEngine.Rendering2D.Shapes (in DeltaEngine.Rendering2D.Shapes.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The Line2D type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | Line2D(Rectangle, Color) | Initializes a new instance of the Line2D class |
![]() | Line2D(List Vector2D , Color) | Initializes a new instance of the Line2D class |
![]() | Line2D(Vector2D, Vector2D, Color) | Initializes a new instance of the Line2D class |
Methods
Extension Methods
Name | Description | |
---|---|---|
![]() | AffixToPhysics | (Defined by Entity2DPhysicsExtensions.) |
![]() | StartBouncingOffScreenEdges | (Defined by Entity2DExtensions.) |
![]() | StartFalling | (Defined by Entity2DExtensions.) |
![]() | StartMoving | (Defined by Entity2DExtensions.) |
![]() | StartRotating | (Defined by Entity2DExtensions.) |
Fields
Name | Description | |
---|---|---|
![]() | components | (Inherited from Entity.) |
![]() | lastTickLerpComponents |
Each element can either be a Lerp, a Lerp List or an array of Lerp objects.
View code on GitHub (Inherited from DrawableEntity.) |
Properties
Name | Description | |
---|---|---|
![]() | Alpha | (Inherited from Entity2D.) |
![]() | Center | (Inherited from Entity2D.) |
![]() | Color | (Inherited from Entity2D.) |
![]() | DidFootprintChange | (Inherited from Entity2D.) |
![]() | DrawArea | (Overrides Entity2D DrawArea.) |
![]() | EndPoint | |
![]() | IsActive | (Inherited from DrawableEntity.) |
![]() | IsPauseable | (Inherited from Entity.) |
![]() | IsVisible | (Inherited from DrawableEntity.) |
![]() | LastColor | (Inherited from Entity2D.) |
![]() | LastDrawArea | (Inherited from Entity2D.) |
![]() | NumberOfComponents | (Inherited from Entity.) |
![]() | Points | |
![]() | RenderLayer | (Inherited from DrawableEntity.) |
![]() | Rotation | (Inherited from Entity2D.) |
![]() | RotationCenter | (Inherited from Entity2D.) |
![]() | Size | (Inherited from Entity2D.) |
![]() | StartPoint | |
![]() | TopLeft | (Inherited from Entity2D.) |
![]() | UpdatePriority | (Inherited from Entity.) |
Remarks
Examples
[Test, ApproveFirstFrameScreenshot] public void RenderRedLine() { new Line2D(Vector2D.UnitX, Vector2D.UnitY, Color.Red); }
[Test] public void RenderLineAndSprite() { new Line2D(Vector2D.Zero, Vector2D.One, Color.Red); new Sprite(new Material(ShaderFlags.Position2DTextured, "DeltaEngineLogo"), Rectangle.FromCenter(Vector2D.Half, new Size(0.1f))); }
[Test] public void RenderSingleRotatingLine() { AddRotatingLine(0); }
See Also