A quad mesh that always has a fixed orientation with respect to the camera
View code on GitHub
Inheritance Hierarchy
DeltaEngine.Entities Entity
DeltaEngine.Entities DrawableEntity
DeltaEngine.Rendering3D Entity3D
DeltaEngine.Rendering3D Billboard
DeltaEngine.Rendering3D.Particles.Tests MockEnemy
Namespace: DeltaEngine.Rendering3D
Assembly: DeltaEngine.Rendering3D (in DeltaEngine.Rendering3D.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The Billboard type exposes the following members.
Constructors
Name | Description | |
---|---|---|
Billboard | Initializes a new instance of the Billboard class |
Methods
Fields
Name | Description | |
---|---|---|
components | (Inherited from Entity.) | |
lastOrientation | (Inherited from Entity3D.) | |
lastPosition | (Inherited from Entity3D.) | |
lastTickLerpComponents |
Each element can either be a Lerp, a Lerp List or an array of Lerp objects.
View code on GitHub (Inherited from DrawableEntity.) | |
planeQuad |
Properties
Name | Description | |
---|---|---|
IsActive | (Inherited from DrawableEntity.) | |
IsPauseable | (Inherited from Entity.) | |
IsVisible | (Inherited from DrawableEntity.) | |
NumberOfComponents | (Inherited from Entity.) | |
Orientation | (Inherited from Entity3D.) | |
Position | (Inherited from Entity3D.) | |
RenderLayer | (Inherited from DrawableEntity.) | |
Scale | (Inherited from Entity3D.) | |
UpdatePriority | (Inherited from Entity.) |
Remarks
Examples
[Test, ApproveFirstFrameScreenshot] public void DrawBillboardCameraAligned() { new Billboard(Vector3D.Zero, new Size(1.0f, 1.0f), material); }
[Test, ApproveFirstFrameScreenshot] public void DrawColoredBillboardCameraAligned() { material.DefaultColor = Color.Yellow; new Billboard(Vector3D.Zero, Size.One, material); }
[Test, ApproveFirstFrameScreenshot] public void DrawBillboardUpAxisAligned() { new Billboard(Vector3D.Zero, Size.One, material, BillboardMode.CameraFacing | BillboardMode.UpAxis); }
See Also