Inheritance Hierarchy
DeltaEngine.Content ContentData
DeltaEngine.Scenes Scene
FindTheWord GameScreen
Namespace: FindTheWord
Assembly: FindTheWord (in FindTheWord.exe) Version: 1.1.1.0 (1.1.1)
Syntax
The GameScreen type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | GameScreen | Initializes a new instance of the GameScreen class |
Methods
Name | Description | |
---|---|---|
![]() | Add(Entity2D) | (Inherited from Scene.) |
![]() | Add(IEnumerable Entity2D ) | (Inherited from Scene.) |
![]() | AddControlToScene | (Inherited from Scene.) |
![]() | Clear | (Overrides Scene Clear .) |
![]() | CompleteLevel | |
![]() | CreateDefault | (Inherited from ContentData.) |
![]() | Dispose | (Inherited from ContentData.) |
![]() | DisposeData | (Inherited from Scene.) |
![]() | FadeIn | |
![]() | Hide | |
![]() | InternalCreateDefault | (Inherited from ContentData.) |
![]() | LoadData | (Inherited from Scene.) |
![]() | LoadFromFile | (Inherited from Scene.) |
![]() | OnDisplayCharButtonClicked | |
![]() | OnSolutionCharButtonClicked | |
![]() | Remove | (Inherited from Scene.) |
![]() | SetQuadraticBackground(String) | (Inherited from Scene.) |
![]() | SetQuadraticBackground(Material) | (Inherited from Scene.) |
![]() | SetViewportBackground(String) | (Inherited from Scene.) |
![]() | SetViewportBackground(Material) | (Inherited from Scene.) |
![]() | Show | (Inherited from Scene.) |
![]() | StartNextLevel | |
![]() | ToBackground | (Inherited from Scene.) |
![]() | ToForeground | (Inherited from Scene.) |
![]() | ToString | (Inherited from ContentData.) |
Fields
Name | Description | |
---|---|---|
![]() | background | (Inherited from Scene.) |
![]() | ContentChanged | (Inherited from ContentData.) |
Properties
Name | Description | |
---|---|---|
![]() | AllowCreationIfContentNotFound | (Inherited from ContentData.) |
![]() | Controls | (Inherited from Scene.) |
![]() | DrawArea | (Inherited from Scene.) |
![]() | IsDisposed | (Inherited from ContentData.) |
![]() | MetaData | (Inherited from ContentData.) |
![]() | Name | (Inherited from ContentData.) |
Remarks
Examples
[Test, Ignore] public void ShowScreen() { Resolve<Window>().ViewportPixelSize = new Size(1280, 800); var screen = new GameScreen(); screen.FadeIn(); screen.StartNextLevel(); }
See Also