Applies the damage from an item if it is time to do so
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Inheritance Hierarchy
DeltaEngine.Entities UpdateBehavior
GameOfDeath DoDamage
Namespace: GameOfDeath
Assembly: GameOfDeath (in GameOfDeath.exe) Version: 1.1.1.0 (1.1.1)
Syntax
The DoDamage type exposes the following members.
Constructors
Name | Description | |
---|---|---|
DoDamage | Initializes a new instance of the DoDamage class |
Methods
Name | Description | |
---|---|---|
Update | (Overrides UpdateBehavior Update(IEnumerable Entity ).) |
See Also