Namespace: ChessAssembly: Chess (in Chess.exe) Version: 1.1.1.0 (1.1.1)
public void Reset(
ChessBoard PieceE[] peBoard,
ChessBoard BoardStateMaskE eInfo
)
public void Reset(
ChessBoard..::..PieceE[] peBoard,
ChessBoard..::..BoardStateMaskE eInfo
)
Public Sub Reset (
peBoard As ChessBoard PieceE(),
eInfo As ChessBoard BoardStateMaskE
)
Public Sub Reset (
peBoard As ChessBoard..::..PieceE(),
eInfo As ChessBoard..::..BoardStateMaskE
)
public:
void Reset(
array<ChessBoard PieceE>^ peBoard,
ChessBoard BoardStateMaskE eInfo
)
public:
void Reset(
array<ChessBoard..::..PieceE>^ peBoard,
ChessBoard..::..BoardStateMaskE eInfo
)
member Reset :
peBoard : ChessBoard PieceE[] *
eInfo : ChessBoard BoardStateMaskE -> unit
member Reset :
peBoard : ChessBoard..::..PieceE[] *
eInfo : ChessBoard..::..BoardStateMaskE -> unit