Namespace: DeltaEngine.GameLogicAssembly: DeltaEngine.GameLogic (in DeltaEngine.GameLogic.dll) Version: 1.1.1.0 (1.1.1)
public void SetTileWithScreenPosition(
Vector2D screenPosition,
LevelTileType selectedTileType
)
public void SetTileWithScreenPosition(
Vector2D screenPosition,
LevelTileType selectedTileType
)
Public Sub SetTileWithScreenPosition (
screenPosition As Vector2D,
selectedTileType As LevelTileType
)
Public Sub SetTileWithScreenPosition (
screenPosition As Vector2D,
selectedTileType As LevelTileType
)
public:
void SetTileWithScreenPosition(
Vector2D screenPosition,
LevelTileType selectedTileType
)
public:
void SetTileWithScreenPosition(
Vector2D screenPosition,
LevelTileType selectedTileType
)
member SetTileWithScreenPosition :
screenPosition : Vector2D *
selectedTileType : LevelTileType -> unit
member SetTileWithScreenPosition :
screenPosition : Vector2D *
selectedTileType : LevelTileType -> unit