protected override void AddDataNative<VertexType>(
CircularBuffer Chunk textureChunk,
VertexType[] vertexData,
short[] indices,
int numberOfVertices,
int numberOfIndices
)
where VertexType : struct, new(), Vertex
protected override void AddDataNative<VertexType>(
CircularBuffer..::..Chunk textureChunk,
VertexType[] vertexData,
short[] indices,
int numberOfVertices,
int numberOfIndices
)
where VertexType : struct, new(), Vertex
Protected Overrides Sub AddDataNative(Of VertexType As {Structure, New, Vertex}) (
textureChunk As CircularBuffer Chunk,
vertexData As VertexType(),
indices As Short(),
numberOfVertices As Integer,
numberOfIndices As Integer
)
Protected Overrides Sub AddDataNative(Of VertexType As {Structure, New, Vertex}) (
textureChunk As CircularBuffer..::..Chunk,
vertexData As VertexType(),
indices As Short(),
numberOfVertices As Integer,
numberOfIndices As Integer
)
protected:
generic<typename VertexType>
where VertexType : value class, gcnew(), Vertex
virtual void AddDataNative(
CircularBuffer Chunk^ textureChunk,
array<VertexType>^ vertexData,
array<short>^ indices,
int numberOfVertices,
int numberOfIndices
) override
protected:
generic<typename VertexType>
where VertexType : value class, gcnew(), Vertex
virtual void AddDataNative(
CircularBuffer..::..Chunk^ textureChunk,
array<VertexType>^ vertexData,
array<short>^ indices,
int numberOfVertices,
int numberOfIndices
) override
abstract AddDataNative :
textureChunk : CircularBuffer Chunk *
vertexData : 'VertexType[] *
indices : int16[] *
numberOfVertices : int *
numberOfIndices : int -> unit when 'VertexType : struct, new() and Vertex
override AddDataNative :
textureChunk : CircularBuffer Chunk *
vertexData : 'VertexType[] *
indices : int16[] *
numberOfVertices : int *
numberOfIndices : int -> unit when 'VertexType : struct, new() and Vertex
abstract AddDataNative :
textureChunk : CircularBuffer..::..Chunk *
vertexData : 'VertexType[] *
indices : int16[] *
numberOfVertices : int *
numberOfIndices : int -> unit when 'VertexType : struct, new() and Vertex
override AddDataNative :
textureChunk : CircularBuffer..::..Chunk *
vertexData : 'VertexType[] *
indices : int16[] *
numberOfVertices : int *
numberOfIndices : int -> unit when 'VertexType : struct, new() and Vertex