Initializes a new instance of the
ItemEffect class
Namespace: GameOfDeath.ItemsAssembly: GameOfDeath (in GameOfDeath.exe) Version: 1.1.1.0 (1.1.1)
public ItemEffect(
Material material,
Rectangle drawArea,
float duration
)
public ItemEffect(
Material material,
Rectangle drawArea,
float duration
)
Public Sub New (
material As Material,
drawArea As Rectangle,
duration As Single
)
Public Sub New (
material As Material,
drawArea As Rectangle,
duration As Single
)
public:
ItemEffect(
Material^ material,
Rectangle drawArea,
float duration
)
public:
ItemEffect(
Material^ material,
Rectangle drawArea,
float duration
)
new :
material : Material *
drawArea : Rectangle *
duration : float32 -> ItemEffect
new :
material : Material *
drawArea : Rectangle *
duration : float32 -> ItemEffect