Initializes a new instance of the
Item class
Namespace: GameOfDeath.ItemsAssembly: GameOfDeath (in GameOfDeath.exe) Version: 1.1.1.0 (1.1.1)
protected Item(
Material material,
Material effectMaterial,
Sound soundEffect
)
protected Item(
Material material,
Material effectMaterial,
Sound soundEffect
)
Protected Sub New (
material As Material,
effectMaterial As Material,
soundEffect As Sound
)
Protected Sub New (
material As Material,
effectMaterial As Material,
soundEffect As Sound
)
protected:
Item(
Material^ material,
Material^ effectMaterial,
Sound^ soundEffect
)
protected:
Item(
Material^ material,
Material^ effectMaterial,
Sound^ soundEffect
)
new :
material : Material *
effectMaterial : Material *
soundEffect : Sound -> Item
new :
material : Material *
effectMaterial : Material *
soundEffect : Sound -> Item