Namespace: DeltaEngine.Rendering3D.Cameras
Assembly: DeltaEngine.Rendering3D (in DeltaEngine.Rendering3D.dll) Version: 1.1.1.0 (1.1.1)
Tests: DeltaEngine.Rendering3D.Tests.Cameras.LookAtCameraTests
4 unit tests call DeltaEngine.Rendering3D.Cameras.LookAtCamera.Position
Assembly: DeltaEngine.Rendering3D (in DeltaEngine.Rendering3D.dll) Version: 1.1.1.0 (1.1.1)
Syntax
Property Value
Type: Vector3DRemarks
Examples
[Test, CloseAfterFirstFrame] public void PositionToTargetDistance() { var camera = CreateLookAtCamera(Vector3D.UnitZ * 5.0f, Vector3D.Zero); Assert.AreEqual(5.0f, camera.Position.Length - camera.Target.Length); }
[Test, CloseAfterFirstFrame] public void LookAtEntity3D() { var entity = new Entity3D(Vector3D.One * 5.0f, Quaternion.Identity); var camera = CreateLookAtCamera(Vector3D.Zero, entity); Assert.AreEqual(camera.Target, entity.Position); }
[Test, CloseAfterFirstFrame] public void ZoomTowardTheTarget() { var camera = CreateLookAtCamera(Vector3D.UnitX * 2.0f, Vector3D.Zero); camera.Zoom(1.0f); Assert.AreEqual(Vector3D.UnitX, camera.Position); }
See Also