Namespace: GameOfDeath.ItemsAssembly: GameOfDeath (in GameOfDeath.exe) Version: 1.1.1.0 (1.1.1)
protected abstract float DamageInterval { get; }
protected abstract float DamageInterval { get; }
Protected MustOverride ReadOnly Property DamageInterval As Single
Get
Protected MustOverride ReadOnly Property DamageInterval As Single
Get
protected:
virtual property float DamageInterval {
float get () abstract;
}
protected:
virtual property float DamageInterval {
float get () abstract;
}
abstract DamageInterval : float32 with get
abstract DamageInterval : float32 with get
Property Value
Type:
Single