Dragon is a heavy hitter. Special abilities are:
Long Range: Increases the attack radius for towers by 25%
Aura Cannon: Beam crosses the field bottom-right to top-left through a selected square
Breath of Fire: Fireball affects selected and surrounding squares
View code on GitHub
Inheritance Hierarchy
DeltaEngine.Entities Entity
CreepyTowers.Avatars Avatar
CreepyTowers.Avatars Dragon
Namespace: CreepyTowers.Avatars
Assembly: CreepyTowers (in CreepyTowers.exe) Version: 1.1.1.0 (1.1.1)
Syntax
The Dragon type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | Dragon | Initializes a new instance of the Dragon class |
Methods
Name | Description | |
---|---|---|
![]() | Add T | (Inherited from Entity.) |
![]() | AddTag | (Inherited from Entity.) |
![]() | ClearTags | (Inherited from Entity.) |
![]() | Contains T | (Inherited from Entity.) |
![]() | ContainsBehavior T | (Inherited from Entity.) |
![]() | ContainsTag | (Inherited from Entity.) |
![]() | Deactivate | (Inherited from Entity.) |
![]() | Dispose | (Inherited from Entity.) |
![]() | Get T |
Gets a specific component, derived classes can return faster cached values (e.g. Entity2D)
View code on GitHub (Inherited from Entity.) |
![]() | GetActiveBehaviors | (Inherited from Entity.) |
![]() | GetComponentsForSaving | (Inherited from Entity.) |
![]() | GetOrDefault T | (Inherited from Entity.) |
![]() | GetTags | (Inherited from Entity.) |
![]() | PerformAttack | (Overrides Avatar PerformAttack(AvatarAttack, Vector2D).) |
![]() | Remove T | (Inherited from Entity.) |
![]() | RemoveTag | (Inherited from Entity.) |
![]() | Reset | (Inherited from Avatar.) |
![]() | Set | (Inherited from Entity.) |
![]() | SetComponents | (Inherited from Entity.) |
![]() | Start T | (Inherited from Entity.) |
![]() | Stop T | (Inherited from Entity.) |
![]() | ToString | (Inherited from Entity.) |
Fields
Name | Description | |
---|---|---|
![]() ![]() | BreathOfFireTimeTillImpact | |
![]() | components | (Inherited from Entity.) |
Properties
Name | Description | |
---|---|---|
![]() | ActivatedSpecialAttack | (Inherited from Avatar.) |
![]() | AttackFrequencyMultiplier | (Inherited from Avatar.) |
![]() | IsActive | (Inherited from Entity.) |
![]() | IsLocked | (Inherited from Avatar.) |
![]() | IsPauseable | (Inherited from Entity.) |
![]() | IsSelected | (Inherited from Avatar.) |
![]() | NumberOfComponents | (Inherited from Entity.) |
![]() | PowerMultiplier | (Inherited from Avatar.) |
![]() | ProgressLevel | (Inherited from Avatar.) |
![]() | RangeMultiplier | (Inherited from Avatar.) |
![]() | SpecialAttackAIsActivated | (Inherited from Avatar.) |
![]() | SpecialAttackBIsActivated | (Inherited from Avatar.) |
![]() | UpdatePriority | (Inherited from Entity.) |
![]() | Xp | (Inherited from Avatar.) |
See Also