Batch3D ClassDelta Engine Documentation
For ordered geometry into batches by Shader and BlendMode, allows for more efficient rendering. View code on GitHub
Inheritance Hierarchy

System Object
  DeltaEngine.Rendering2D Batch
    DeltaEngine.Rendering3D Batch3D

Namespace: DeltaEngine.Rendering3D
Assembly: DeltaEngine.Rendering3D (in DeltaEngine.Rendering3D.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public class Batch3D : Batch

The Batch3D type exposes the following members.

Constructors

  NameDescription
Public methodBatch3D
Initializes a new instance of the Batch3D class
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Methods

  NameDescription
Public methodAddIndices (Inherited from Batch.)
Public methodAddIndicesReversedWinding (Inherited from Batch.)
Public methodDraw (Overrides Batch Draw(Drawing).)
Public methodIsBufferFullAndResizeIfPossible (Inherited from Batch.)
Public methodReset (Inherited from Batch.)
Protected methodResizeColorUVVertices (Overrides Batch ResizeColorUVVertices(Int32).)
Protected methodResizeColorVertices (Overrides Batch ResizeColorVertices(Int32).)
Protected methodResizeUVVertices (Overrides Batch ResizeUVVertices(Int32).)
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Fields

  NameDescription
Protected fieldhasColor (Inherited from Batch.)
Protected fieldhasUV (Inherited from Batch.)
Protected fieldindices (Inherited from Batch.)
Protected fieldindicesIndex (Inherited from Batch.)
Public fieldverticesColorUV
Public fieldverticesIndex (Inherited from Batch.)
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Properties

  NameDescription
Public propertyBlendMode (Inherited from Batch.)
Public propertyMaterial (Inherited from Batch.)
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See Also