BillboardMode EnumerationDelta Engine Documentation
Specifies how Billboards are calculated, especially used for particles View code on GitHub

Namespace: DeltaEngine.Rendering3D
Assembly: DeltaEngine.Rendering3D (in DeltaEngine.Rendering3D.dll) Version: 1.1.1.0 (1.1.1)
Syntax

[FlagsAttribute]
public enum BillboardMode
Members

  Member nameValueDescription
Standard2D0
CameraFacing1 Always looks to the camera in 3D. Commonly used for 3D BillboardView code on GitHub
UpAxis2 Creates a vertical billboard but rotates around Z axis towards camera View code on GitHub
FrontAxis4 Alligned to the Y axis of the coordinate system View code on GitHub
RightAxis8 Alligned to the coordinate system's X axis View code on GitHub
Ground16 Always parallel to the xy plane, which in the coordinates used by Delta is horizontal. View code on GitHub
See Also