Game ClassDelta Engine Documentation
Initialization of the SideScrollerGame, creation of all further instances used during the game. View code on GitHub
Inheritance Hierarchy

System Object
  DeltaEngine.Entities Entity
    DeltaEngine.Entities DrawableEntity
      DeltaEngine.Rendering2D Entity2D
        SideScroller Game

Namespace: SideScroller
Assembly: SideScroller (in SideScroller.exe) Version: 1.1.1.0 (1.1.1)
Syntax

public class Game : Entity2D

The Game type exposes the following members.

Constructors

  NameDescription
Public methodGame
Initializes a new instance of the Game class
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Methods

  NameDescription
Public methodAdd T  (Inherited from Entity2D.)
Public methodAddTag (Inherited from Entity.)
Public methodClearTags (Inherited from Entity.)
Public methodContains T  (Inherited from Entity2D.)
Public methodContainsBehavior T  (Inherited from Entity.)
Public methodContainsTag (Inherited from Entity.)
Public methodCreateEnemyAtPosition
Protected methodDeactivate (Inherited from Entity.)
Public methodDispose
Releases all resources used by the Game
(Overrides Entity Dispose .)
Public methodGet T  (Inherited from Entity2D.)
Protected methodGetActiveBehaviors (Inherited from Entity.)
Public methodGetComponentsForEditing (Inherited from Entity2D.)
Protected methodGetComponentsForSaving (Inherited from Entity2D.)
Protected methodGetDrawBehaviors (Inherited from DrawableEntity.)
Public methodGetInterpolatedArray T  (Inherited from DrawableEntity.)
Public methodGetInterpolatedList T  (Inherited from DrawableEntity.)
Public methodGetOrDefault T  (Inherited from Entity.)
Public methodGetTags (Inherited from Entity.)
Protected methodNextUpdateStarted (Inherited from Entity2D.)
Public methodOnDraw T  (Inherited from DrawableEntity.)
Protected methodOnPositionChanged (Inherited from Entity2D.)
Protected methodOnRotationChanged (Inherited from Entity2D.)
Public methodRemove T  (Inherited from Entity.)
Public methodRemoveTag (Inherited from Entity.)
Public methodRotatedDrawAreaContains (Inherited from Entity2D.)
Public methodSet (Inherited from Entity2D.)
Public methodSetComponents (Inherited from Entity.)
Public methodSetWithoutInterpolation T  (Inherited from Entity2D.)
Public methodStart T  (Inherited from Entity.)
Public methodStartGame
Public methodStop T  (Inherited from Entity.)
Public methodToggleVisibility (Inherited from DrawableEntity.)
Public methodToString (Inherited from Entity.)
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Extension Methods

  NameDescription
Public Extension MethodAffixToPhysics (Defined by Entity2DPhysicsExtensions.)
Public Extension MethodStartBouncingOffScreenEdges (Defined by Entity2DExtensions.)
Public Extension MethodStartFalling (Defined by Entity2DExtensions.)
Public Extension MethodStartMoving (Defined by Entity2DExtensions.)
Public Extension MethodStartRotating (Defined by Entity2DExtensions.)
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Fields

  NameDescription
Protected fieldcomponents (Inherited from Entity.)
Public fieldinteract
Protected fieldlastTickLerpComponents
Each element can either be a Lerp, a Lerp List or an array of Lerp objects. View code on GitHub
(Inherited from DrawableEntity.)
Public fieldmainMenu
Public fieldplayer
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Properties

  NameDescription
Public propertyAlpha (Inherited from Entity2D.)
Public propertyCenter (Inherited from Entity2D.)
Public propertyColor (Inherited from Entity2D.)
Public propertyDidFootprintChange (Inherited from Entity2D.)
Public propertyDrawArea (Inherited from Entity2D.)
Public propertyIsActive (Inherited from DrawableEntity.)
Public propertyIsPauseable (Inherited from Entity.)
Public propertyIsVisible (Inherited from DrawableEntity.)
Public propertyLastColor (Inherited from Entity2D.)
Public propertyLastDrawArea (Inherited from Entity2D.)
Public propertyNumberOfComponents (Inherited from Entity.)
Public propertyRenderLayer (Inherited from DrawableEntity.)
Public propertyRotation (Inherited from Entity2D.)
Public propertyRotationCenter (Inherited from Entity2D.)
Public propertySize (Inherited from Entity2D.)
Public propertyTopLeft (Inherited from Entity2D.)
Public propertyUpdatePriority (Inherited from Entity.)
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Remarks

Tests: SideScroller.Tests.GameControlsTests
Examples

5 unit tests call SideScroller.Game
[Test]
public void TestAscendControls()
{
    if (!IsMockResolver)
        return; //ncrunch: no coverage
    keyboard.SetKeyboardState(Key.W, State.Pressed);
    AdvanceTimeAndUpdateEntities();
    Assert.Less(controlledPlayer.Get<Velocity2D>().Velocity.Y, originalVelocity.Y);
}
[Test]
public void TestSinkControls()
{
    if (!IsMockResolver)
        return; //ncrunch: no coverage
    keyboard.SetKeyboardState(Key.S, State.Pressed);
    AdvanceTimeAndUpdateEntities();
    Assert.Greater(controlledPlayer.Get<Velocity2D>().Velocity.Y, originalVelocity.Y);
}
[Test]
public void StartTheGame()
{
    var startButton = (InteractiveButton)game.mainMenu.Controls[IndexOfStartButton];
    startButton.Clicked.Invoke();
    Assert.IsNotNull(game.player);
}
See Also