Inheritance Hierarchy
DeltaEngine.Entities Entity
Asteroids InteractionLogic
Namespace: Asteroids
Assembly: Asteroids (in Asteroids.exe) Version: 1.1.1.0 (1.1.1)
Syntax
The InteractionLogic type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | InteractionLogic | Initializes a new instance of the InteractionLogic class |
Methods
Name | Description | |
---|---|---|
![]() | Add T | (Inherited from Entity.) |
![]() | AddTag | (Inherited from Entity.) |
![]() | BeginGame | |
![]() | ClearTags | (Inherited from Entity.) |
![]() | Contains T | (Inherited from Entity.) |
![]() | ContainsBehavior T | (Inherited from Entity.) |
![]() | ContainsTag | (Inherited from Entity.) |
![]() | CreateAsteroidsAtPosition | |
![]() | CreateRandomAsteroids | |
![]() | Deactivate | (Inherited from Entity.) |
![]() | Dispose | Releases all resources used by the InteractionLogic (Overrides Entity Dispose .) |
![]() | Get T |
Gets a specific component, derived classes can return faster cached values (e.g. Entity2D)
View code on GitHub (Inherited from Entity.) |
![]() | GetActiveBehaviors | (Inherited from Entity.) |
![]() | GetComponentsForSaving | (Inherited from Entity.) |
![]() | GetOrDefault T | (Inherited from Entity.) |
![]() | GetTags | (Inherited from Entity.) |
![]() | IncrementScore | |
![]() | PauseUpdate | |
![]() | Remove T | (Inherited from Entity.) |
![]() | RemoveTag | (Inherited from Entity.) |
![]() | Restart | |
![]() | Set | (Inherited from Entity.) |
![]() | SetComponents | (Inherited from Entity.) |
![]() | Start T | (Inherited from Entity.) |
![]() | Stop T | (Inherited from Entity.) |
![]() | ToString | (Inherited from Entity.) |
![]() | Update |
Fields
Name | Description | |
---|---|---|
![]() | components | (Inherited from Entity.) |
Properties
Name | Description | |
---|---|---|
![]() | IsActive | (Inherited from Entity.) |
![]() | IsPauseable | (Inherited from Entity.) |
![]() | NumberOfComponents | (Inherited from Entity.) |
![]() | Player | |
![]() | UpdatePriority | (Inherited from Entity.) |
Events
Name | Description | |
---|---|---|
![]() | GameOver | |
![]() | IncreaseScore |
See Also