InteractionLogic ClassDelta Engine Documentation
Inheritance Hierarchy

System Object
  DeltaEngine.Entities Entity
    Asteroids InteractionLogic

Namespace: Asteroids
Assembly: Asteroids (in Asteroids.exe) Version: 1.1.1.0 (1.1.1)
Syntax

public class InteractionLogic : Entity, 
	Updateable

The InteractionLogic type exposes the following members.

Constructors

  NameDescription
Public methodInteractionLogic
Initializes a new instance of the InteractionLogic class
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Methods

  NameDescription
Public methodAdd T  (Inherited from Entity.)
Public methodAddTag (Inherited from Entity.)
Public methodBeginGame
Public methodClearTags (Inherited from Entity.)
Public methodContains T  (Inherited from Entity.)
Public methodContainsBehavior T  (Inherited from Entity.)
Public methodContainsTag (Inherited from Entity.)
Public methodCreateAsteroidsAtPosition
Public methodCreateRandomAsteroids
Protected methodDeactivate (Inherited from Entity.)
Public methodDispose
Releases all resources used by the InteractionLogic
(Overrides Entity Dispose .)
Public methodGet T 
Gets a specific component, derived classes can return faster cached values (e.g. Entity2D) View code on GitHub
(Inherited from Entity.)
Protected methodGetActiveBehaviors (Inherited from Entity.)
Protected methodGetComponentsForSaving (Inherited from Entity.)
Public methodGetOrDefault T  (Inherited from Entity.)
Public methodGetTags (Inherited from Entity.)
Public methodIncrementScore
Public methodPauseUpdate
Public methodRemove T  (Inherited from Entity.)
Public methodRemoveTag (Inherited from Entity.)
Public methodRestart
Public methodSet (Inherited from Entity.)
Public methodSetComponents (Inherited from Entity.)
Public methodStart T  (Inherited from Entity.)
Public methodStop T  (Inherited from Entity.)
Public methodToString (Inherited from Entity.)
Public methodUpdate
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Fields

  NameDescription
Protected fieldcomponents (Inherited from Entity.)
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Properties

  NameDescription
Public propertyIsActive (Inherited from Entity.)
Public propertyIsPauseable (Inherited from Entity.)
Public propertyNumberOfComponents (Inherited from Entity.)
Public propertyPlayer
Public propertyUpdatePriority (Inherited from Entity.)
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Events

  NameDescription
Public eventGameOver
Public eventIncreaseScore
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See Also