SlimDXGamePad ClassDelta Engine Documentation
Native implementation of the GamePad interface using SlimDX
Inheritance Hierarchy

System Object
  DeltaEngine.Entities UpdateBehavior
    DeltaEngine.Input InputDevice
      DeltaEngine.Input GamePad
        DeltaEngine.Input.SlimDX SlimDXGamePad

Namespace: DeltaEngine.Input.SlimDX
Assembly: DeltaEngine.Input.SlimDX (in DeltaEngine.Input.SlimDX.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public class SlimDXGamePad : GamePad

The SlimDXGamePad type exposes the following members.

Constructors

  NameDescription
Public methodSlimDXGamePad
Initializes a new instance of the SlimDXGamePad class
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Methods

  NameDescription
Public methodDispose
Releases all resources used by the SlimDXGamePad
(Overrides InputDevice Dispose .)
Public methodGetButtonState (Overrides GamePad GetButtonState(GamePadButton).)
Public methodGetLeftThumbStick (Overrides GamePad GetLeftThumbStick .)
Public methodGetLeftTrigger (Overrides GamePad GetLeftTrigger .)
Public methodGetRightThumbStick (Overrides GamePad GetRightThumbStick .)
Public methodGetRightTrigger (Overrides GamePad GetRightTrigger .)
Public methodUpdate (Inherited from GamePad.)
Protected methodUpdateGamePadStates (Overrides GamePad UpdateGamePadStates .)
Public methodVibrate (Overrides GamePad Vibrate(Single).)
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Properties

  NameDescription
Public propertyIsAvailable (Overrides InputDevice IsAvailable.)
Protected propertyNumber (Inherited from GamePad.)
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See Also