XnaGamePad ClassDelta Engine Documentation
Native implementation of the GamePad interface using Xna and PlayerIndex.One
Inheritance Hierarchy

System Object
  DeltaEngine.Entities UpdateBehavior
    DeltaEngine.Input InputDevice
      DeltaEngine.Input GamePad
        DeltaEngine.Input.Xna XnaGamePad

Namespace: DeltaEngine.Input.Xna
Assembly: DeltaEngine.Input.Xna (in DeltaEngine.Input.Xna.dll) Version: 1.1.1.0 (1.1.1)
Syntax

public class XnaGamePad : GamePad

The XnaGamePad type exposes the following members.

Constructors

  NameDescription
Public methodXnaGamePad 
Initializes a new instance of the XnaGamePad class
Public methodXnaGamePad(GamePadNumber)
Initializes a new instance of the XnaGamePad class
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Methods

  NameDescription
Public methodDispose
Releases all resources used by the XnaGamePad
(Overrides InputDevice Dispose .)
Public methodGetButtonState (Overrides GamePad GetButtonState(GamePadButton).)
Public methodGetLeftThumbStick (Overrides GamePad GetLeftThumbStick .)
Public methodGetLeftTrigger (Overrides GamePad GetLeftTrigger .)
Public methodGetRightThumbStick (Overrides GamePad GetRightThumbStick .)
Public methodGetRightTrigger (Overrides GamePad GetRightTrigger .)
Public methodUpdate (Overrides GamePad Update(IEnumerable Entity ).)
Protected methodUpdateGamePadStates (Overrides GamePad UpdateGamePadStates .)
Public methodVibrate (Overrides GamePad Vibrate(Single).)
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Properties

  NameDescription
Public propertyIsAvailable (Overrides InputDevice IsAvailable.)
Protected propertyNumber (Inherited from GamePad.)
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See Also