A simple UI control which creates and groups Radio Buttons.
View code on GitHub
Inheritance Hierarchy
DeltaEngine.Entities Entity
DeltaEngine.Entities DrawableEntity
DeltaEngine.Rendering2D Entity2D
DeltaEngine.Rendering2D HierarchyEntity2D
DeltaEngine.Rendering2D Sprite
DeltaEngine.Scenes.Controls Control
DeltaEngine.Scenes.Controls RadioDialog
Namespace: DeltaEngine.Scenes.Controls
Assembly: DeltaEngine.Scenes (in DeltaEngine.Scenes.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The RadioDialog type exposes the following members.
Constructors
Name | Description | |
---|---|---|
RadioDialog | Initializes a new instance of the RadioDialog class | |
RadioDialog(Rectangle) | Initializes a new instance of the RadioDialog class | |
RadioDialog(Theme, Rectangle) | Initializes a new instance of the RadioDialog class |
Methods
Extension Methods
Name | Description | |
---|---|---|
AffixToPhysics | (Defined by Entity2DPhysicsExtensions.) | |
StartBouncingOffScreenEdges | (Defined by Entity2DExtensions.) | |
StartFalling | (Defined by Entity2DExtensions.) | |
StartMoving | (Defined by Entity2DExtensions.) | |
StartMovingUV | (Defined by Entity2DExtensions.) | |
StartRotating | (Defined by Entity2DExtensions.) |
Fields
Name | Description | |
---|---|---|
Clicked | (Inherited from Control.) | |
components | (Inherited from Entity.) | |
lastTickLerpComponents |
Each element can either be a Lerp, a Lerp List or an array of Lerp objects.
View code on GitHub (Inherited from DrawableEntity.) |
Properties
Name | Description | |
---|---|---|
Alpha | (Inherited from Entity2D.) | |
BlendMode | (Inherited from Sprite.) | |
BottomMargin | (Inherited from Control.) | |
Center | (Inherited from Entity2D.) | |
Children | (Inherited from HierarchyEntity2D.) | |
Color | (Inherited from Entity2D.) | |
CurrentFrame | (Inherited from Sprite.) | |
DidFootprintChange | (Inherited from Entity2D.) | |
DrawArea | (Inherited from Entity2D.) | |
Elapsed | (Inherited from Sprite.) | |
FlipMode | (Inherited from Sprite.) | |
IsActive | (Inherited from Control.) | |
IsEnabled | (Inherited from Control.) | |
IsPauseable | (Inherited from Control.) | |
IsPlaying | (Inherited from Sprite.) | |
IsVisible | (Inherited from DrawableEntity.) | |
LastColor | (Inherited from Entity2D.) | |
LastDrawArea | (Inherited from Entity2D.) | |
LastUV | (Inherited from Sprite.) | |
LeftMargin | (Inherited from Control.) | |
Material | (Inherited from Sprite.) | |
Name | (Inherited from Control.) | |
NumberOfComponents | (Inherited from Entity.) | |
Parent | (Inherited from HierarchyEntity2D.) | |
RelativePosition | (Inherited from HierarchyEntity2D.) | |
RelativeRotation | (Inherited from HierarchyEntity2D.) | |
RenderLayer | (Inherited from DrawableEntity.) | |
RightMargin | (Inherited from Control.) | |
Rotation | (Inherited from Entity2D.) | |
RotationCenter | (Inherited from Entity2D.) | |
SelectedButton | ||
Size | (Inherited from Entity2D.) | |
State | (Inherited from Control.) | |
TopLeft | (Inherited from Entity2D.) | |
TopMargin | (Inherited from Control.) | |
UpdatePriority | (Inherited from Entity.) | |
UV | (Inherited from Sprite.) |
Events
Name | Description | |
---|---|---|
AnimationEnded | (Inherited from Sprite.) |
Remarks
Examples
[Test] public void RenderRadioDialogWithThreeButtonsWithTheMiddleDisabled() { var buttons = dialog.Get<List<RadioButton>>(); buttons[1].IsEnabled = false; AdvanceTimeAndUpdateEntities(); Assert.AreEqual(Color.Gray, buttons[0].Color); Assert.AreEqual(Color.DarkGray, buttons[1].Color); }
[Test] public void RenderGrowingRadioDialog() { dialog.Start<Grow>(); dialog.Start<SetText>(); }
[Test, CloseAfterFirstFrame] public void ClickingRadioButtonSelectsIt() { if (mouse == null) return; // ncrunch: no coverage var buttons = dialog.Get<List<RadioButton>>(); Assert.IsFalse(buttons[1].State.IsSelected); PressAndReleaseMouse(Vector2D.One); Assert.IsFalse(buttons[1].State.IsSelected); PressAndReleaseMouse(new Vector2D(0.35f, 0.5f)); Assert.IsTrue(buttons[1].State.IsSelected); }
See Also