Inheritance Hierarchy
DeltaEngine.Entities Entity
DeltaEngine.Entities DrawableEntity
DeltaEngine.Rendering2D Entity2D
DeltaEngine.Rendering2D HierarchyEntity2D
DeltaEngine.Rendering2D Sprite
DeltaEngine.Scenes.Controls Control
DeltaEngine.Scenes.Controls Picture
DeltaEngine.Scenes.Controls Label
DeltaEngine.Scenes.Controls Button
FindTheWord GameButton
FindTheWord CharacterButton
Namespace: FindTheWord
Assembly: FindTheWord (in FindTheWord.exe) Version: 1.1.1.0 (1.1.1)
Syntax
The CharacterButton type exposes the following members.
Constructors
Name | Description | |
---|---|---|
CharacterButton | Initializes a new instance of the CharacterButton class |
Methods
Extension Methods
Name | Description | |
---|---|---|
AffixToPhysics | (Defined by Entity2DPhysicsExtensions.) | |
StartBouncingOffScreenEdges | (Defined by Entity2DExtensions.) | |
StartFalling | (Defined by Entity2DExtensions.) | |
StartMoving | (Defined by Entity2DExtensions.) | |
StartMovingUV | (Defined by Entity2DExtensions.) | |
StartRotating | (Defined by Entity2DExtensions.) |
Fields
Name | Description | |
---|---|---|
Clicked | (Inherited from Control.) | |
components | (Inherited from Entity.) | |
lastTickLerpComponents |
Each element can either be a Lerp, a Lerp List or an array of Lerp objects.
View code on GitHub (Inherited from DrawableEntity.) |
Properties
Name | Description | |
---|---|---|
Alpha | (Inherited from Entity2D.) | |
BlendMode | (Inherited from Sprite.) | |
BottomMargin | (Inherited from Control.) | |
Center | (Inherited from Entity2D.) | |
Children | (Inherited from HierarchyEntity2D.) | |
Color | (Inherited from Entity2D.) | |
CurrentFrame | (Inherited from Sprite.) | |
DidFootprintChange | (Inherited from Entity2D.) | |
DrawArea | (Inherited from Entity2D.) | |
Elapsed | (Inherited from Sprite.) | |
FlipMode | (Inherited from Sprite.) | |
FontText | (Inherited from Label.) | |
Index | ||
IsActive | (Inherited from Control.) | |
IsEnabled | (Inherited from Control.) | |
IsPauseable | (Inherited from Control.) | |
IsPlaying | (Inherited from Sprite.) | |
IsVisible | (Inherited from DrawableEntity.) | |
LastColor | (Inherited from Entity2D.) | |
LastDrawArea | (Inherited from Entity2D.) | |
LastUV | (Inherited from Sprite.) | |
LeftMargin | (Inherited from Control.) | |
Letter | ||
Material | (Inherited from Sprite.) | |
Name | (Inherited from Control.) | |
NumberOfComponents | (Inherited from Entity.) | |
Parent | (Inherited from HierarchyEntity2D.) | |
PreviousText | (Inherited from Label.) | |
RelativePosition | (Inherited from HierarchyEntity2D.) | |
RelativeRotation | (Inherited from HierarchyEntity2D.) | |
RenderLayer | (Inherited from DrawableEntity.) | |
RightMargin | (Inherited from Control.) | |
Rotation | (Inherited from Entity2D.) | |
RotationCenter | (Inherited from Entity2D.) | |
Size | (Inherited from Entity2D.) | |
State | (Inherited from Control.) | |
Text | (Inherited from Label.) | |
Theme | (Inherited from Picture.) | |
TopLeft | (Inherited from Entity2D.) | |
TopMargin | (Inherited from Control.) | |
UpdatePriority | (Inherited from Entity.) | |
UV | (Inherited from Sprite.) |
Events
Name | Description | |
---|---|---|
AnimationEnded | (Inherited from Sprite.) |
Remarks
Examples
[Test] public void SettingCharactersSetsState() { var characterButton = new CharacterButton(0.5f, 0.5f, null); characterButton.Letter = 'S'; characterButton.ShowLetter(); Assert.IsTrue(characterButton.IsClickable()); Assert.AreEqual("CharacterButton(0 - S)", characterButton.ToString()); }
[Test] public void NotClickableWhenLetterRemoved() { var characterButton = new CharacterButton(0.5f, 0.5f, null); characterButton.Letter = 'S'; characterButton.RemoveLetter(); Assert.IsFalse(characterButton.IsClickable()); }
See Also