Fire lasts a long time and can help to prevent the rabbits from spreading too much.
View code on GitHub
Inheritance Hierarchy
DeltaEngine.Entities Entity
DeltaEngine.Entities DrawableEntity
DeltaEngine.Rendering2D Entity2D
DeltaEngine.Rendering2D HierarchyEntity2D
DeltaEngine.Rendering2D Sprite
GameOfDeath.Items Item
GameOfDeath.Items Fire
Namespace: GameOfDeath.Items
Assembly: GameOfDeath (in GameOfDeath.exe) Version: 1.1.1.0 (1.1.1)
Syntax
The Fire type exposes the following members.
Constructors
Name | Description | |
---|---|---|
Fire | Initializes a new instance of the Fire class |
Methods
Extension Methods
Name | Description | |
---|---|---|
AffixToPhysics | (Defined by Entity2DPhysicsExtensions.) | |
StartBouncingOffScreenEdges | (Defined by Entity2DExtensions.) | |
StartFalling | (Defined by Entity2DExtensions.) | |
StartMoving | (Defined by Entity2DExtensions.) | |
StartMovingUV | (Defined by Entity2DExtensions.) | |
StartRotating | (Defined by Entity2DExtensions.) |
Fields
Name | Description | |
---|---|---|
components | (Inherited from Entity.) | |
DoDamage | (Inherited from Item.) | |
lastTickLerpComponents |
Each element can either be a Lerp, a Lerp List or an array of Lerp objects.
View code on GitHub (Inherited from DrawableEntity.) |
Properties
Name | Description | |
---|---|---|
Alpha | (Inherited from Entity2D.) | |
BlendMode | (Inherited from Sprite.) | |
Center | (Inherited from Entity2D.) | |
Children | (Inherited from HierarchyEntity2D.) | |
Color | (Inherited from Entity2D.) | |
Cost | (Overrides Item Cost.) | |
CurrentFrame | (Inherited from Sprite.) | |
Damage | (Overrides Item Damage.) | |
DamageInterval | (Overrides Item DamageInterval.) | |
DidFootprintChange | (Inherited from Entity2D.) | |
DrawArea | (Inherited from Entity2D.) | |
Elapsed | (Inherited from Sprite.) | |
FlipMode | (Inherited from Sprite.) | |
ImpactSize | (Overrides Item ImpactSize.) | |
ImpactTime | (Overrides Item ImpactTime.) | |
IsActive | (Inherited from Item.) | |
IsPauseable | (Inherited from Entity.) | |
IsPlaying | (Inherited from Sprite.) | |
IsVisible | (Inherited from DrawableEntity.) | |
ItemType | (Inherited from Item.) | |
LastColor | (Inherited from Entity2D.) | |
LastDrawArea | (Inherited from Entity2D.) | |
LastUV | (Inherited from Sprite.) | |
Material | (Inherited from Sprite.) | |
NumberOfComponents | (Inherited from Entity.) | |
Parent | (Inherited from HierarchyEntity2D.) | |
RelativePosition | (Inherited from HierarchyEntity2D.) | |
RelativeRotation | (Inherited from HierarchyEntity2D.) | |
RenderLayer | (Inherited from DrawableEntity.) | |
Rotation | (Inherited from Entity2D.) | |
RotationCenter | (Inherited from Entity2D.) | |
Size | (Inherited from Entity2D.) | |
TopLeft | (Inherited from Entity2D.) | |
UpdatePriority | (Inherited from Entity.) | |
UV | (Inherited from Sprite.) |
Events
Name | Description | |
---|---|---|
AnimationEnded | (Inherited from Sprite.) |
See Also